EFEKTIVITAS MODEL PEMBELAJARAN MISSOURI MATHEMATICS PROJECT (MMP) DENGAN MEDIA PERMAINAN PADA POKOK BAHASAN PERSAMAAN GARIS LURUS

  • Erine Rusdiyana
  • Dinawati Trapsilasiwi
  • Erfan Yudianto

Abstract

Abstract. Based on interview results, some students said that  gradient was the most difficulted topic. It caused by learning model that teacher used is monotonous and too bored, that’s why we need Missouri Mathematics Project (MMP) with games media to solve the problem. Through the games media, students are expected  to be easily in understanding mathematical concepts especially to solve problems that related to the topic of gradient. This study aims to knowing the effectiveness of MMP’s learning model with games media on Equation of Straight Line’s topic for student’s mathematics learning outcomes. This research is a pure experimental research with Posttest-only control design design. The population are all of students in second  class of  SMP Negeri 1 Banyuglugur. Sampling is choosed by cluster random sampling technique. The sample consisted of 2 kinds of class.  Hypothesis testing method  that used in this research is T test (One Sample Test). This research show that H0  was rejected with tcount = 3,416 > ttable = 2,060 and  p-value = 0,002 ˂ 0,025. It means that the learning model of MMP with games media on Equation of Straight Line’s topic is effective for student’s mathematics learning outcomes.


 


Keyword: Missouri Mathematics Project (MMP), Game Media, Equation of a Straight Line

Published
2018-04-01
How to Cite
RUSDIYANA, Erine; TRAPSILASIWI, Dinawati; YUDIANTO, Erfan. EFEKTIVITAS MODEL PEMBELAJARAN MISSOURI MATHEMATICS PROJECT (MMP) DENGAN MEDIA PERMAINAN PADA POKOK BAHASAN PERSAMAAN GARIS LURUS. Kadikma, [S.l.], v. 9, n. 1, p. 52-60, apr. 2018. ISSN 2686-3243. Available at: <https://jurnal.unej.ac.id/index.php/kadikma/article/view/8023>. Date accessed: 20 apr. 2024. doi: https://doi.org/10.19184/kdma.v9i1.8023.
Section
Articles